I was talking to my good friend Mark about how Facebook and Google Plus are different and we came across an interesting dynamic. What follows is a great little piece of work for those interested in making the most of their social media despite the authors clear distaste for modern media and the rabid capitalization all things regardless of potential social good.
The beauty of this article, readers, is that I have absolutely no knowledge whatsoever about the nitty gritty. My colleague Ian Ridgwell teaches me How The Internet Works, and I chime in with old-man wisdoms about How The World Works.
So, Ian was explaining A Thing about different social networks; and a particular reality became apparent to us:
there are two types of people: those who do, and those who be; and the natures of the social networks plainly show this. [click to continue…]
Having recently looked at the Torchlight 2 Open beta, which I was personally VERY impressed with, even more so than it’s direct competitor, Diablo III. Now, to be honest, I believe both games a well deserving of your attention, Diablo III for it’s great community, and Torchlight 2 for it’s old-school action RPG style, there is one thing that really makes me believe that Torchlight 2 will come out (in players hearts at least) a better game: the lack of online-only singleplayer.
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It’s sad news and the end of yet another web browser. Flock, which had it’s first release on April 11th 2005, has officially (as of April 2011) announced that it will be discontinued. Many social networking junkies will mourn the ending of Flock, but all hope is not lost as young browser Rockmelt struggles to survive.
The competition for web browsers is huge, and only the strong will survive. Flock never really implemented a good design, which is partly responsible for its demise. [click to continue…]